A multi-threaded implementation of AlphaZero
- Easy Free-style Gomoku
- Multi-threading Tree/Root Parallelization with Virtual Loss and LibTorch
- Gomoku, MCTS and Network Infer are written in C++
- SWIG for Python C++ extension
- Update 2019.7.10: Supporting Ubuntu and Windows
- Update 2022.4.4: Re-compile with CUDA 11.6/PyTorch 1.10/LibTorch 1.10(Pre-cxx11 ABI)/SWIG 4.0.2
Edit config.py
- Python 3.6+
- PyGame 1.9+
- CUDA 10+
- PyTorch 1.1+
- LibTorch 1.1+ (Pre-cxx11 ABI)
- SWIG 3.0.12+
- CMake 3.8+
- MSVC14.0+ / GCC6.0+
# Compile Python extension
mkdir build
cd build
cmake .. -DCMAKE_PREFIX_PATH=path/to/libtorch -DPYTHON_EXECUTABLE=path/to/python -DCMAKE_BUILD_TYPE=Release
make -j10
# Run
cd ../test
python learner_test.py train # train model
python learner_test.py play # play with human
Trained 2 days on GTX TITAN X (similar to GTX1070)
See GitHub Release: https://github.com/hijkzzz/alpha-zero-gomoku/releases
- Mastering the Game of Go without Human Knowledge
- Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
- Parallel Monte-Carlo Tree Search
- An Analysis of Virtual Loss in Parallel MCTS
- A Lock-free Multithreaded Monte-Carlo Tree Search Algorithm
- github.com/suragnair/alpha-zero-general