Make sure you're running a GemRB built with PNG, OGG and FreeType support.
Copy either sample config from gemrb/ and set: GameType=demo GamePath to the parent of the parent dir containing this file (demo) Width=800 Height=600
If you want to skip the intro windows for faster development, add also: SkipIntroVideos = 1
Create the config:
cat > demo.cfg <<KUKU
GameType=demo
GamePath=../demo
GemRBPath=../gemrb
PluginsPath=./gemrb/plugins/
Width=800
Height=600
KUKU
Run: gemrb/gemrb -c demo.cfg
When adding new resources, please put them into override/
and run
$ python tools/demo_key_file.py demo
from the project root directory. Add the updated chitin.key
to the
commit stage.
While not necessary for GemRB, only this way makes the demo compatible for exploring the resources with Near Infinity.
Authors are noted in the Debian-compatible copyright
file.
For XCF and other files used to generate some of the used artwork, see the gemrb-assets repo.
All used OpenGameArt assets are collated in this collection: https://opengameart.org/content/gemrb-demo-assets
Main music theme and area music licensed from Nicolas Jeudy of Dark Fantasy Studio. See https://github.com/gemrb/gemrb-assets/tree/master/demo/audio for the documents.