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Tags: esp-cpp/esp-box-emu

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v0.10.2

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feat: Bump flash / psram to 120 MHz from 80 MHz (#92)

v0.10.1

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Improve genesis emulation (#88)

* wip some tests

* reduce full frameskip back to 3 and fix sa

* fix genesis some

* working / good genesis audio

* update sdkconfig

* fix sa

* update readme

* minor update to patches

v0.10.0

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[BREAKING] Update espp for LVGL v9 and refactor some components (#87)

* chore: Update to LVGL v9

* wip trying to get it working...

* update espp to latest main

* update espp submodule

* update to latest espp

* move haptics into box-emu component

* wip guis

* update color format

* fix sms color

* added log about how many were loaded

* update menu task management

* update gui to use HRT for task and have roller use quick animation

* update to use latest apis - use new haptics apis and such

* decrease default transition time and refresh period, add 80mhz flash freq

* decrease lvgl memory from 60k to 40k

* minor update

* update styling and handle case that there is no gamepad

* dont fail out of main if no haptics

* update espp with latest apis for esp-box, display drivers fixes, and update box-emu accordingly

* update lvgl memory after finding failure at 40k with selector in menu

v0.9.5

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Enable SIMD acceleration for JPEGDEC component (#86)

* add define for jpegdec acceleration enable, remove original jpegdec submodule

* add esp-cpp jpegdec fork

v0.9.4

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feat(jpeg): Update JPEGDEC to latest supporting SIMD decode on S3 (#85)

v0.9.3

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fix: Update to better support case that the hardware isnt found (#80)

v0.9.2

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ci: Remove pr image upload because it was not good (#78)

v0.9.1

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Merge pull request #74 from esp-cpp/fix/touchpad

fix(touch): Initialize touch after display so it works with lvgl

v0.9.0

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Merge pull request #73 from esp-cpp/feature/espp-update-and-esp-box-c…

…omponent

Replace box-emu-hal (non-component) with actual box-emu component and use esp-box component from espp

v0.8.0

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Merge pull request #72 from esp-cpp/feature/video-speedup

Feature/video speedup