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Our SDL3 native binaries aren't compiled with X11 and as a result only works with Wayland.
We should rectify this.
This is as evidenced by the following log lines in our builds:
-- Could NOT find X11 (missing: X11_X11_LIB)
-- Could NOT find OpenGL (missing: OPENGL_opengl_LIBRARY OPENGL_glx_LIBRARY)
Some reading online seems to indicate this might be the CMake version, but not completely sure.
This should be fixed before preview1 releases.
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