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Releases: counter185/voidsprite

alpha19.10.2024

20 Oct 22:12
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This update omits a slew of changes that have been added since the last major release. Please, consult the devlogs linked at the end for the changes in those updates.

New Features

  • PXM + Layered PXM import, editing, and export
  • 9Segment pattern editor + tool, with proper documentation coming soon on GitHub!
  • Keybind menu in preferences
  • Bezier curve tool
  • sr8 file import/export
  • Guideline tool
  • voidsnv5 format added, being a heavily optimized iteration of voidsnv4
  • Tile padding has been implemented + support for padding in templates
  • Tilemap panel added

Changes

  • Tools that affect the right-click functionality are distinguished on the UI
  • A startscreen has been added, as well as a notification for the amount of installed custom patterns/templates
  • RGB and HSV sliders moved to one menu
  • Navbar can be focused on via the ALT key
  • Fill tool features RMB functionality, filling in the preview selection. This function utilizes the selected pattern
  • The patterns now have an "inverse" option which inverts which pixels of the pattern are considered transparent
  • Current pattern displayed in GUI
  • Eraser button fixed
  • psp file format export, with import coming at a later date.

Prior devlogs

  1. Devlog 6
  2. Devlog 5
  3. Devlog 4
  4. Devlog 3
  5. Devlog 2
  6. Devlog 1

alpha27.08.2024

27 Aug 08:40
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Changes since alpha15.06.2024

  • Spritesheet preview: implemented most functionality
  • Spritesheet preview: added a timeline panel, lets you reorder and delete animation frames
  • Tilemap preview: implemented most functionality, greatly improved UI
  • Tilemap preview: can now load and save the current layout to a file
  • Exporters: fixed export to C header file
  • Exporters: added a HTML base64 inline image exporter
  • Importers: initial work on the AETEX ASTC format
  • Importers: fixed layer import order in OpenRaster files
  • Main editor: peek layer (click a layer to make it flash on the canvas)
  • Main editor: right click color picker improved (right click to pick only from current layer, ctrl+right click to pick from whole image)
  • Main editor: finally added RGB sliders
  • Main editor: color sliders now have a color gradient on them
  • Main editor: added ctrl+scroll wheel to shift saturation
  • Main editor: added shift+scroll wheel to shift hue
  • Main editor: added a menu with last used colors
  • Main editor: added an always-present 1x1 pixel grid at 1000+% zoom
  • Main editor: added replace mode (draw only on pixels with alpha above 0)
  • Main editor: added 1px arc x/y tools
  • Main editor: added swap rect tool
  • Notifications: notifications can now have colors
  • General: opening files through commandline args is now fixed
  • General: TAB key can now be used to switch between textboxes
  • General: Navbars were made universal instead of specific to main editor, added a navbar to launchpad and tilemap preview
  • General: tabbed views now have slide-in animations
  • General: popup windows now have animations
  • General: added a custom cursor

alpha15.06.2024

16 Jun 08:36
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alpha04.06.2024

04 Jun 04:49
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There have been too many changes since alpha17.05.2024 to list here

alpha17.05.2024

17 May 09:07
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  • Fixed layer memory not being initialized
  • can now open files through command line arguments

alpha16.05.2024-02

16 May 16:48
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Initial release