Releases: counter185/voidsprite
Releases · counter185/voidsprite
alpha19.10.2024
This update omits a slew of changes that have been added since the last major release. Please, consult the devlogs linked at the end for the changes in those updates.
New Features
- PXM + Layered PXM import, editing, and export
- 9Segment pattern editor + tool, with proper documentation coming soon on GitHub!
- Keybind menu in preferences
- Bezier curve tool
- sr8 file import/export
- Guideline tool
- voidsnv5 format added, being a heavily optimized iteration of voidsnv4
- Tile padding has been implemented + support for padding in templates
- Tilemap panel added
Changes
- Tools that affect the right-click functionality are distinguished on the UI
- A startscreen has been added, as well as a notification for the amount of installed custom patterns/templates
- RGB and HSV sliders moved to one menu
- Navbar can be focused on via the ALT key
- Fill tool features RMB functionality, filling in the preview selection. This function utilizes the selected pattern
- The patterns now have an "inverse" option which inverts which pixels of the pattern are considered transparent
- Current pattern displayed in GUI
- Eraser button fixed
- psp file format export, with import coming at a later date.
Prior devlogs
alpha27.08.2024
Changes since alpha15.06.2024
- Spritesheet preview: implemented most functionality
- Spritesheet preview: added a timeline panel, lets you reorder and delete animation frames
- Tilemap preview: implemented most functionality, greatly improved UI
- Tilemap preview: can now load and save the current layout to a file
- Exporters: fixed export to C header file
- Exporters: added a HTML base64 inline image exporter
- Importers: initial work on the AETEX ASTC format
- Importers: fixed layer import order in OpenRaster files
- Main editor: peek layer (click a layer to make it flash on the canvas)
- Main editor: right click color picker improved (right click to pick only from current layer, ctrl+right click to pick from whole image)
- Main editor: finally added RGB sliders
- Main editor: color sliders now have a color gradient on them
- Main editor: added ctrl+scroll wheel to shift saturation
- Main editor: added shift+scroll wheel to shift hue
- Main editor: added a menu with last used colors
- Main editor: added an always-present 1x1 pixel grid at 1000+% zoom
- Main editor: added replace mode (draw only on pixels with alpha above 0)
- Main editor: added 1px arc x/y tools
- Main editor: added swap rect tool
- Notifications: notifications can now have colors
- General: opening files through commandline args is now fixed
- General: TAB key can now be used to switch between textboxes
- General: Navbars were made universal instead of specific to main editor, added a navbar to launchpad and tilemap preview
- General: tabbed views now have slide-in animations
- General: popup windows now have animations
- General: added a custom cursor
alpha15.06.2024
Full Changelog: alpha04.06.2024...alpha15.06.2024
alpha04.06.2024
There have been too many changes since alpha17.05.2024 to list here
alpha17.05.2024
- Fixed layer memory not being initialized
- can now open files through command line arguments
alpha16.05.2024-02
Initial release