- Written for Astroneer 1.2.9.0 on Steam and 1.2.10.0 on Microsoft Store - Authored July 2019
- This tool backs up Astroneer saves while Astroneer is running.
- When Astroneer closes, it stops watching for changes.
- You can choose where and how long you want backups to be kept.
- The Astroneer install is not changed in any way by this tool.
- When saves are backed up, they're copied here by default: %userprofile%\Saved Games\AstroneerBackup
- Astroneer Backup is best run from the .EXE.
- You can examine the code using the included .PS1.
- It must be run as Administrator. It will try to ensure this.
- To enable backup, type 1 and Enter at the Main Menu.
- To disable backup, type 2 and Enter at the Main Menu.
- To open the backup folder, type 3 and Enter at the Main Menu.
- Backups are kept for 14 days by default. 10 backups are always kept.
- Backup will only work if this appears in the Main Menu: Backup ENABLED: True
- A backup folder and backup script are created.
- A scheduled task is created that invokes the script.
- The task is triggered when the Astroneer is launched.
- The backup script copies save files when changed.
- Backups older than the backup lifetime are deleted.
- Improved UWP save compatibility
- Improved upgrade detection
- Improved UWP path checks
- Added platform-specific subfolders to destination
- Improved cleanup
- Added support for Microsoft Store version (Windows 10 1809+ UWP)
- Added shortcuts to savegame folders in backup destination
- Added configuration of backup destination
- Added support for all Steam libraries
- Added additional credits
- Improved save file filtering
- Improved null path testing
- Improved upgrade feature
- Improved menu title
- Improved Readme
- Reduced default backup lifetime (30 days now 14 days)
- Added Astroneer Backup upgrade functionality
- Added support for legacy, future, and EXO Flight Test versions
- Added 10 backups per save, per version, per lifetime
- Added new icon
- Improved EXE packaging and security
- Improved loop logic and performance
- Improved launch directory logic
- Removed changelog and consolidated versioning within the script
- Added support for Early Acces binary paths
- Consolidated tasks
- Imporoved backups to always keep 10
- Improved task game detection
- Improved elevation checks
- Improved escapes for task script launch
- Improved Readme
- Added .exe packaging
- Added configurable backup lifetime
- Added common install locations and game launch for unusual paths
- Improved file handling
- Improved the Main Menu
- Replaced "install"/"uninstall" with "enable"/"disable"
- Replaced Intro with Readme and Credits
- Initial release
- Add backup restore
- Add backup seeding
- Add backup throttle
- Add disk space check
- Add automatic updates
- Add junction point support
- Add savegame-named subfolders for UWP saves