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Fix :abbr: usage in Internal rendering architecture
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Calinou committed May 24, 2023
1 parent 3056130 commit 787cfa6
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Expand Up @@ -311,7 +311,7 @@ this.
ensure shader compilation doesn't become too slow.

If you use ``if`` branching in a shader, performance may decrease as
:abbr`VGPR (Vector General-Purpose Register)` usage will increase in the
:abbr:`VGPR (Vector General-Purpose Register)` usage will increase in the
shader. This happens even if all pixels evaluate to ``true`` or ``false`` in
a given frame.

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