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Updates all "Templates Tab" references to "Asset Library Projects Tab"
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There were a few places in docs that still referenced "Templates Tabs"
and needed updated to the new name "Asset Library Projects Tab".

I also converted any images I touched from png to webp and compressed
them using sqoosh.app.
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wirecat committed Mar 10, 2023
1 parent a232d4b commit 58d9682
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6 changes: 3 additions & 3 deletions community/asset_library/using_assetlib.rst
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Expand Up @@ -109,10 +109,10 @@ In the editor
.. note::

The editor will display different categories of assets depending on whether
you're browsing the project manager's **Templates** tab or the editor's
you're browsing the project manager's **Asset Library Projects** tab or the editor's
**AssetLib** tab.

The project manager's **Templates** tab will only display assets that are
The project manager's **Asset Library Projects** tab will only display assets that are
standalone projects by themselves. This is denoted on the asset library with
the *Templates*, *Demos* and *Projects* categories.

Expand Down Expand Up @@ -198,4 +198,4 @@ assets downloaded directly via Godot that we just covered.
.. |image11| image:: img/assetlib_editor_installer.png
.. |image12| image:: img/assetlib_editor_installer_error.png
.. |image13| image:: img/assetlib_editor_installer_success.png
.. |image14| image:: img/assetlib_editor_projects.png
.. |image14| image:: img/assetlib_editor_projects.webp
2 changes: 1 addition & 1 deletion community/asset_library/what_is_assetlib.rst
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Expand Up @@ -31,7 +31,7 @@ Types of assets
Be aware that there are, broadly, two different types of assets you can post.

* Assets labeled as "Templates", "Projects", or "Demos" appear under
the "Templates" tab in the Godot project manager. These assets are
the "Asset Library Projects" tab in the Godot project manager. These assets are
standalone Godot projects that can run by themselves.

* Other assets show up inside of the Godot editor under the "AssetLib"
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2 changes: 1 addition & 1 deletion getting_started/introduction/first_look_at_the_editor.rst
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Expand Up @@ -24,7 +24,7 @@ ones, and more.

.. image:: img/editor_intro_project_manager.webp

At the top of the window, there is another tab named "Templates". You can search
At the top of the window, there is another tab named "Asset Library Projects". You can search
for demo projects in the open source asset library, which includes many projects
developed by the community.

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18 changes: 9 additions & 9 deletions tutorials/editor/project_manager.rst
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Expand Up @@ -8,12 +8,12 @@ Using the Project manager
When you launch Godot, the first window you see is the Project Manager. It lets
you create, remove, import, or play game projects.

.. image:: img/editor_ui_intro_project_manager_01.png
.. image:: img/editor_ui_intro_project_manager_01.webp

In the window's top-right corner, a drop-down menu allows you to change the
editor's language.

.. image:: img/editor_ui_intro_project_manager_02.png
.. image:: img/editor_ui_intro_project_manager_02.webp

.. _doc_creating_and_importing_projects:

Expand All @@ -27,15 +27,15 @@ To create a new project:
files, and select a rendering backend.
3. Click the Create & Edit button to create the project folder and open it in the editor.

.. image:: img/editor_ui_intro_project_manager_04.png
.. image:: img/editor_ui_intro_project_manager_04.webp

Using the file browser
~~~~~~~~~~~~~~~~~~~~~~

Click the Browse button to open Godot's file browser and pick a location or type
the folder's path in the Project Path field.

.. image:: img/editor_ui_intro_project_manager_05.png
.. image:: img/editor_ui_intro_project_manager_05.webp

When you see the green tick on the right, it means the engine detects an empty
folder. You can also click the ``Create Folder`` button to create an empty
Expand All @@ -47,22 +47,22 @@ Opening and importing projects
The next time you open the project manager, you'll see your new project in the
list. Double click on it to open it in the editor.

.. image:: img/editor_ui_intro_project_manager_06.png
.. image:: img/editor_ui_intro_project_manager_06.webp

You can similarly import existing projects using the Import button. Locate the
folder that contains the project or the ``project.godot`` file to import and
edit it.

.. image:: img/editor_ui_intro_project_manager_08.png
.. image:: img/editor_ui_intro_project_manager_08.webp

When the folder path is correct, you'll see a green checkmark.

.. image:: img/editor_ui_intro_project_manager_09.png
.. image:: img/editor_ui_intro_project_manager_09.webp

Downloading demos and templates
-------------------------------

From the **Templates** tab you can download open source project templates and
From the **Asset Library Projects** tab you can download open source project templates and
demos from the :ref:`Asset Library <doc_what_is_assetlib>` to help you get
started faster.

Expand All @@ -73,4 +73,4 @@ To download a demo or template:
3. Once it finished downloading, click install and choose where you want to save
the project.

.. image:: img/editor_ui_intro_project_manager_03.png
.. image:: img/editor_ui_intro_project_manager_03.webp

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