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Rename Tutorials to Manual, move migration guide to a higher level (g…
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Migrating to a new version | ||
========================== | ||
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Godot :ref:`loosely follows <doc_release_policy>` a semantic versioning system, | ||
where compatibility is assumed between minor and patch releases, while major | ||
releases can break it. As such, it is generally not recommended to move projects | ||
between major versions during their development, especially if you've been | ||
working on them for a significant amount of time. | ||
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Still, new features, usability improvements, or paradigm shifts in engine's | ||
internals may incentivize you to upgrade. Below is a list of articles that should | ||
assist you when upgrading your project between versions. Each article would try | ||
its best to document every important difference and provide you with a migration | ||
path. | ||
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.. toctree:: | ||
:maxdepth: 1 | ||
:name: toc-migrating | ||
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upgrading_to_godot_4 |
4 changes: 2 additions & 2 deletions
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tutorials/editor/upgrading_to_godot_4.rst → tutorials/migrating/upgrading_to_godot_4.rst
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