Processor for Windows MetaFile (WMF) files in JS (for the browser and nodejs).
With npm:
$ npm install wmf
In the browser:
<script src="wmf.js"></script>
The browser exposes a variable WMF
.
The data
argument is expected to be an ArrayBuffer
, Uint8Array
or Buffer
-
WMF.image_size(data)
extracts the image offset and extents, returns an Array[width, height]
where both metrics are measured in pixels. -
WMF.draw_canvas(data, canvas)
parses the WMF and draws to aCanvas
.
- The library assumes the global
ImageData
is available. For nodejs-powered canvas implementations, a shim must be exposed as a global. Using thecanvas
npm package:
const { createImageData } = require("canvas");
global.ImageData = createImageData;
OffscreenCanvas
in Chrome and some other Canvas implementations require the dimensions in the constructor:
const size = WMF.image_size(data);
const canvas = new OffscreenCanvas(size[0], size[1]);
Browser Fetch into canvas (click to show)
// assume `canvas` is a DOM element
(async() => {
const res = await fetch("url/for/image.wmf");
const ab = await res.arrayBuffer();
WMF.draw_canvas(ab, document.getElementById("canvas"));
})();
NodeJS (using `canvas` npm module) (click to show)
const { createCanvas, createImageData } = require("canvas");
global.ImageData = createImageData;
const size = WMF.image_size(data);
const canvas = createCanvas(size[0], size[1]);
WMF.draw_canvas(data, canvas);
Please consult the attached LICENSE file for details. All rights not explicitly granted by the Apache 2.0 License are reserved by the Original Author.
MS-WMF
: Windows Metafile Format