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Beta Release 16
Robosturm edited this page Oct 31, 2020
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10 revisions
Get it here: https://github.com/Robosturm/Commander_Wars/releases/tag/Beta_16
- improved ai speed
- ai now uses flares
- added patrol ai stance for map editor units
- added gamerule to enable/disable resupply of material via apc's/buildings etc. -> Disabled by default -> removed disabled resupply material from aw dc unit mod. -> Set it up via the rules instead
- added achievement system and achievements. (and yes you can mod in new ones)
- take a look here for modding: https://github.com/Robosturm/Commander_Wars/wiki/Modding-Achievementsystem
- added keys for navigating in the editor selection panel
- improved how jumping to next unit/building works.
- new icons for some ingame menus -> Thx DerpyKong
- improved several ui parts.
- fixed transfer unit mod
- fixed co beast
- fixed resetting of ammo when loading a savegame
- fixed andy's and caulder co description
- fixed ai can stay on teleport tiles with transport units
- fixed some ai cheating mechanism and improved silo usage of the ai
- fixed some ui crashes and fixed some ui bugs
- fixed power charging with charge rates smaller 1
- fixed select all button for perk bann list
- fixed aw dc weather mod now reduces the max movement points by 1 instead of increasing movement costs per terrain
- fixed rare crashes caused by bad oxygine intrusive_pointer design
E-Mail-Contact: commanderwars@gmx.de ask for help here. :)