Skip to content
forked from georust/geo

Geospatial primitives and algorithms for Rust

License

Notifications You must be signed in to change notification settings

MultisampledNight/geo

 
 

Repository files navigation

geo

geo on Crates.io Coverage Status Documentation Discord

geo

Geospatial Primitives, Algorithms, and Utilities

Chat or ask questions on Discord

The geo crate provides geospatial primitive types such as Point, LineString, and Polygon, and provides algorithms and operations such as:

  • Area and centroid calculation
  • Simplification and convex hull operations
  • Euclidean and Haversine distance measurement
  • Intersection checks
  • Affine transforms such as rotation and translation.

Please refer to the documentation for a complete list.

The primitive types also provide the basis for other functionality in the Geo ecosystem, including:

Example

// primitives
use geo::{line_string, polygon};

// algorithms
use geo::ConvexHull;

// An L shape
let poly = polygon![
    (x: 0.0, y: 0.0),
    (x: 4.0, y: 0.0),
    (x: 4.0, y: 1.0),
    (x: 1.0, y: 1.0),
    (x: 1.0, y: 4.0),
    (x: 0.0, y: 4.0),
    (x: 0.0, y: 0.0),
];

// Calculate the polygon's convex hull
let hull = poly.convex_hull();

assert_eq!(
    hull.exterior(),
    &line_string![
        (x: 4.0, y: 0.0),
        (x: 4.0, y: 1.0),
        (x: 1.0, y: 4.0),
        (x: 0.0, y: 4.0),
        (x: 0.0, y: 0.0),
        (x: 4.0, y: 0.0),
    ]
);

Contributing

Contributions are welcome! Have a look at the issues, and open a pull request if you'd like to add an algorithm or some functionality.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

About

Geospatial primitives and algorithms for Rust

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Rust 99.9%
  • Python 0.1%