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cvars.txt
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cvars.txt
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985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
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enable_weapon_hmg
disable_weapon_hmg
winkey_disable
zmq_rcon_password
zmq_stats_password
zmq_stats_port
zmq_stats_ip
zmq_rcon_port
zmq_rcon_ip
zmq_stats_enable
zmq_rcon_enable
net_strict
net_socksPassword
net_socksUsername
net_socksPort
net_socksServer
net_socksEnabled
net_noudp
ui_version
debug_protocol
ui_mousePitch
ui_lightingModelPreset
ui_marksPreset
ui_screenDamage_preset
ui_screenDamage_Team_preset
ui_drawRewards
ui_lowAmmoPreset
ui_impactSparks
ui_globalpreset
ui_tourney_timelimit
ui_tourney_fraglimit
ui_teamUpperColor
ui_teamName
ui_teamLowerColor
ui_teamHeadColor
ui_teamColor
ui_team_timelimit
ui_team_friendly
ui_team_fraglimit
g_spVideos
g_spScores5
g_spScores4
g_spScores3
g_spScores2
g_spScores1
g_spSkill
ui_spSelection
g_spAwards
ui_serverStatusTimeOut
server16
server15
server14
server13
server12
server11
server10
server9
server8
server7
server6
server5
server4
server3
server2
server1
cg_selectedPlayerName
cg_selectedPlayer
ui_screenDamage_Team
ui_screenDamage
ui_scoreShutoutBonus
ui_scoreSkillBonus
ui_scoreTimeBonus
ui_scoreTime
ui_scoreBase
ui_scoreTeam
ui_scorePerfect
ui_scoreScore
ui_scoreGauntlets
ui_scoreAssists
ui_scoreDefends
ui_scoreCaptures
ui_scoreExcellents
ui_scoreImpressives
ui_scoreAccuracy
ui_redteam5
ui_redteam4
ui_redteam3
ui_redteam2
ui_redteam1
ui_redteam
ui_priv
ui_opponentName
ui_new
ui_netSource
ui_netGametype
ui_menuFiles
ui_mapIndex
ui_lastServerRefresh_3
ui_lastServerRefresh_2
ui_lastServerRefresh_1
ui_lastServerRefresh_0
ui_joinGametype
ui_initialized
ui_gibs
ui_gametype
ui_fragLimit
ui_ffa_timelimit
ui_ffa_fraglimit
ui_forceTeamSkin
ui_forceTeamModelBright
ui_forceTeamModel
ui_forceEnemySkin
ui_forceEnemyModelBright
ui_forceEnemyModel
ui_findPlayer
ui_enemyUpperColor
ui_enemyLowerColor
ui_enemyHeadColor
ui_enemyColor
ui_dedicated
ui_debug
ui_cvGameType
ui_currentTier
ui_currentOpponent
ui_currentNetMap
ui_currentMap
ui_ctf_timelimit
ui_ctf_friendly
ui_ctf_capturelimit
ui_cdkeychecked
ui_captureLimit
ui_browserSortKey
ui_browserShowFull
ui_browserShowEmpty
ui_browserMaster
ui_browserGameType
g_botsFile
ui_blueteam5
ui_blueteam4
ui_blueteam3
ui_blueteam2
ui_blueteam1
ui_blueteam
ui_bloomPreset
g_arenasFile
ui_actualNetGametype
com_soundMegs
s_muteBackground
s_volume
s_testsound
s_show
s_voiceStep
s_voiceVolume
s_pvs
s_musicvolume
s_mixPreStep
s_mixahead
s_initsound
s_doppler
vid_ypos
vid_xpos
r_maskMinidriver
r_allowSoftwareGL
r_lastValidRenderer
r_znear
r_windowedHeight
r_windowedWidth
r_windowedMode
r_vertexLight
r_verbose
r_textureMode
r_textureBits
r_teleporterFlash
r_swapInterval
r_subdivisions
r_stencilBits
r_stereo
r_speeds
r_smp
r_skipSmallBatches
r_skipLargeBatches
r_skipBackEnd
r_singleShader
r_simpleMipMaps
r_showTris
r_showSmp
r_showSky
r_showNormals
r_showImages
r_showCluster
r_saveFontData
r_roundImagesDown
r_railWidth
r_railSegmentLength
r_railCoreWidth
r_printShaders
r_primitives
r_postProcessActive
r_portalOnly
r_picmip
r_overBrightBits
r_offsetunits
r_offsetfactor
r_noVis
r_noRefresh
r_noPortals
r_noFastRestart
r_noCurves
r_noCull
r_noBind
r_mode
r_measureOverdraw
r_maxPolyVerts
r_maxPolys
r_mapOverBrightCap
r_mapOverBrightBits
r_lightmap
r_logFile
r_lodScale
r_lodCurveError
r_lodBias
r_lockPVS
r_intensity
r_ignoreHWGamma
r_ignoreGLErrors
r_ignoreFastPath
r_ignore
r_glDriver
r_gl_reserved
r_gl_renderer
r_gl_vendor
r_gamma
r_fullscreen
r_fullbright
r_forceMergeEntities
r_floatingPointFBOs
r_flareSize
r_flares
r_flareFade
r_finish
r_fastSkyColor
r_fastSky
r_facePlaneCull
r_ext_texture_env_add
r_ext_compiled_vertex_array
r_ext_multitexture
r_ext_gamma_control
r_ext_compressed_textures
r_enablePostProcess
r_enableColorCorrect
r_enableBloom
r_dynamicLight
r_drawWorld
r_drawSun
r_drawSkyFloor
r_drawEntities
r_drawBuffer
r_displayRefresh
r_directedScale
r_detailtextures
r_depthBits
r_debugFontAtlas
r_debugSurface
r_debugSortExcept
r_debugSort
r_debugShaderIndex
r_debuglight
r_debugAds
r_customHeight
r_customWidth
r_contrast
r_colorMipLevels
r_colorCorrectActive
r_colorBits
r_clear
r_bloomSceneSaturation
r_bloomSceneIntensity
r_bloomSaturation
r_bloomPasses
r_bloomIntensity
r_bloomBrightThreshold
r_bloomBlurScale
r_bloomBlurRadius
r_bloomBlurFalloff
r_bloomActive
r_aspectRatio
r_ambientScale
r_allowExtensions
r_uiFullScreen
graphshift
graphscale
graphheight
debuggraph
timegraph
web_console
web_zoom
teamtask
sex
rate
password
handicap
cl_maxPing
cl_platform
cl_anonymous
color2
color1
m_yaw
m_side
m_pitch
m_forward
m_filter
m_cpi
cl_yawspeed
cl_viewAccel
cl_timeout
cl_timeNudge
cl_showTimeDelta
cl_showSend
cl_shownet
cl_serverStatusResendTime
sensitivity
cl_run
cl_quitOnDemoCompleted
cl_pitchspeed
cl_packetdup
country
name
cl_mouseSensCap
cl_mouseAccelPower
cl_mouseAccelOffset
cl_mouseAccelDebug
cl_mouseAccel
cl_motdString
cl_motd
cl_maxpackets
r_inGameVideo
cl_forceavidemo
cl_freezeDemo
cl_freelook
cl_demoRecordMessage
cl_avidemo_maxtime
cl_avidemo_mintime
cl_avidemo_latch
cl_avidemo
cl_autoTimeNudge
cl_anglespeedkey
cl_allowConsoleChat
activeAction
cl_debugMove
cl_nodelta
con_timestamps
con_speed
con_scale
con_opacity
con_noprint
con_matchlimit
con_height
con_background
bot_interbreedwrite
bot_interbreedcycle
bot_interbreedbots
bot_interbreedchar
bot_minplayers
bot_challenge
bot_rocketjump
bot_grapple
bot_report
bot_pause
bot_nochat
bot_fastchat
bot_testclusters
bot_testsolid
bot_testrchat
bot_testichat
bot_reloadcharacters
bot_thinktime
bot_saveroutingcache
bot_aasoptimize
bot_forcewrite
bot_forcereachability
bot_forceclustering
bot_visualizejumppads
bot_reachability
bot_groundonly
bot_maxdebugpolys
bot_debug
bot_developer
sv_tags
sv_dumpEntities
sv_altEntDir
sv_cylinderScale
sv_quitOnExitLevel
sv_quitOnEmpty
sv_errorExit
sv_idleExit
sv_lanForceRate
sv_mapChecksum
sv_idleRestart
sv_killserver
sv_padPackets
sv_showloss
sv_reconnectlimit
nextmap
sv_zombietime
sv_timeout
sv_privatePassword
sv_referencedSteamworks
sv_referencedPakNames
sv_referencedPaks
sv_pakNames
sv_paks
sv_pure
sv_serverid
sv_floodProtect
sv_gtid
sv_hostname
sv_privateClients
mapname
protocol
sv_master
sv_serverType
sv_includeCurrentMapInVote
sv_mapPoolFile
net_qport
showdrop
showpackets
ui_joyavail
in_mouseMode
in_raw_useWindowHandle
in_nograb
in_joyVertMoveDeadzone
in_joyHorizMoveDeadzone
in_joyVertViewDeadzone
in_joyHorizViewDeadzone
in_joyVertViewSensitivity
in_joyHorizViewSensitivity
joy_threshold
in_debugjoystick
in_joyBallScale
in_joystick_inverted
in_joystick
in_debugMouse
in_mouse
in_mididevice
in_midichannel
in_midiport
in_midi
username
sys_cpuid
sys_cpustring
win_wndproc
win_hinstance
arch
version
com_allowConsole
web_browserActive
com_idleSleep
com_introplayed
com_build
cl_running
sv_running
sv_paused
timedemo
com_speeds
viewlog
com_dropsim
com_showtrace
fixedtime
appendlogfile
logfile
developer
com_hunkMegs
sv_vac
net_port
net_ip
cg_version
fov
headmodel
model
ui_warmup
ui_voteactive
ui_mapVotingDisabled
ui_mainmenu
ui_intermission
ui_gameTypeVotingDisabled
ui_endMapVotingDisabled
s_announcerVolume
s_killBeepVolume
s_ambient
com_maxfps
cg_zoomToggle
cg_zoomSensitivity
cg_zoomScaling
cg_zoomOutOnDeath
cg_zoomfov
cg_weaponPrimaryQueued
cg_weaponPrimary
cg_weaponConfig_hmg
cg_weaponConfig_cg
cg_weaponConfig_pl
cg_weaponConfig_ng
cg_weaponConfig_gh
cg_weaponConfig_bfg
cg_weaponConfig_pg
cg_weaponConfig_rg
cg_weaponConfig_lg
cg_weaponConfig_rl
cg_weaponConfig_gl
cg_weaponConfig_sg
cg_weaponConfig_mg
cg_weaponConfig_g
cg_weaponConfig
cg_weaponColor_grenade
cg_weaponBar
cg_waterWarp
ui_votestring
cg_voiceChatIndicator
cg_vignette
cg_viewsize
cg_useItemWarning
cg_useItemMessage
cg_trueShotgun
cg_trueLightning
cg_trackPlayer
cg_tracerwidth
cg_tracerlength
cg_tracerchance
cg_timescaleFadeSpeed
cg_timescaleFadeEnd
timescale
cg_thirdPersonRange
cg_thirdPersonPitch
cg_thirdPersonAngle
cg_thirdPerson
cg_teammatePOIsMinWidth
cg_teammatePOIsMaxWidth
cg_teammatePOIs
cg_teammateNames
cg_teammateCrosshairNamesOpacity
cg_teammateCrosshairNames
cg_teamUpperColor
cg_teamLowerColor
cg_teamHeadColor
cg_teamChatTime
cg_teamChatsOnly
cg_teamChatHeight
cg_teamChatBeep
cg_switchToEmpty
cg_switchOnEmpty
cg_swingSpeed
cg_stereoSeparation
cg_stats
cg_speedometer
cg_specTeamVitalsY
cg_specTeamVitalsWidth
cg_specTeamVitalsHealthColor
cg_specTeamVitals
cg_specNames
cg_specItemTimersY
cg_specItemTimersX
cg_specItemTimersSize
cg_specItemTimers
cg_specFov
cg_specDuelHealthColor
cg_specDuelHealthArmor
cg_spectating
cg_smokeRadius_RL
cg_smokeRadius_NG
cg_smokeRadius_haste
cg_smokeRadius_GL
cg_smokeRadius_flight
cg_smokeRadius_dust
cg_smoke_SG
ui_smallFont
cg_simpleItemsRadius
cg_simpleItemsHeightOffset
cg_simpleItemsBob
cg_simpleItems
cg_showVoiceText
cg_showmiss
cg_shadows
cg_selfOnTeamOverlay
cg_screenDamageAlpha_Team
cg_screenDamageAlpha
cg_screenDamage_Team
cg_screenDamage_Self
cg_screenDamage
cg_scorePlums
cg_scalePlayerModelsToBB
cg_rocketStyle
cg_redTeamName
ui_recordSPDemoName
ui_recordSPDemo
cg_railTrailTime
cg_railStyle
cg_raceBeep
cg_projectileNudge
cg_predictLocalRailshots
cg_predictItems
cg_powerupPOIs
cg_flagPOIs
cg_poiMinWidth
cg_poiMaxWidth
cg_playVoiceChats
cg_playerTeam
cg_playerLean
cg_plasmaStyle
cg_preferredStartingWeapons
cl_paused
cg_overheadNamesWidth
cg_obituaryRowSize
cg_nopredict
cg_noplayeranims
cg_muzzleFlash
cg_lowAmmoWeaponBarWarning
cg_lowAmmoWarningSound
cg_lowAmmoWarningPercentile
cg_loadout
cg_lightningStyle
cg_lightningImpactCap
cg_lightningImpact
cg_levelTimerDirection
cg_latchedHookOffset
cg_lastmsg
cg_lagometer
cg_killBeep
cg_kickScale
cg_itemTimers
cg_itemFx
cg_impactSparksVelocity
cg_impactSparksSize
cg_impactSparksLifetime
cg_impactSparks
cg_impactMarkTime
cg_ignoreMouseInput
cg_hudFiles
cg_hitBeep
cg_gunZ
cg_gunY
cg_gunX
cg_gametype
cg_gameInfo6
cg_gameInfo5
cg_gameInfo4
cg_gameInfo3
cg_gameInfo2
cg_gameInfo1
cg_fov
cg_forceTeamWeaponColor
cg_forceTeamSkin
cg_forceTeamModel
cg_forceRedTeamModel
cg_forceEnemyWeaponColor
cg_forceEnemySkin
cg_forceEnemyModel
cg_forceDrawCrosshair
cg_forceBlueTeamModel
cg_footsteps
cg_followPowerup
cg_followKiller
cg_flagStyle
cg_filter_angles
cg_errordecay
cg_enemyUpperColor
cg_enemyLowerColor
cg_enemyHeadColor
cg_enemyCrosshairNamesOpacity
cg_enemyCrosshairNames
cg_drawTieredArmorAvailability
cg_drawTeamOverlayY
cg_drawTeamOverlayX
cg_drawTeamOverlaySize
cg_drawTeamOverlayOpacity
cg_drawTeamOverlay
cg_drawStatus
cg_drawSpriteSelf
cg_drawSprites
cg_drawSpecMessages
cg_drawSnapshot
cg_drawRewardsRowSize
cg_drawRewards
cg_drawCheckpointRemaining
cg_drawProfileImages
cg_drawPregameMessages
cg_drawItemPickups
cg_drawInputCmdsY
cg_drawInputCmdsX
cg_drawInputCmdsSize
cg_drawInputCmds
cg_drawIcons
cg_drawHitFriendTime
cg_drawGun
cg_drawFullWeaponBar
cg_drawFragMessages
cg_drawFPS
cg_drawDemoHUD
cg_drawDeadFriendTime
cg_drawCrosshairTeamHealthSize
cg_drawCrosshairTeamHealth
cg_drawCrosshair
cg_drawAttacker
cg_drawAmmoWarning
cg_draw3dIcons
cg_draw2D
cg_disableLoadout_hmg
cg_disableLoadout_cg
cg_disableLoadout_pl
cg_disableLoadout_ng
cg_disableLoadout_gh
cg_disableLoadout_bfg
cg_disableLoadout_pg
cg_disableLoadout_rg
cg_disableLoadout_lg
cg_disableLoadout_rl
cg_disableLoadout_gl
cg_disableLoadout_sg
cg_disableLoadout_mg
cg_disableLoadout_g
cg_deferPlayers
cg_debugFlags
cg_debugevents
cg_debuganim
cg_deadBodyDarken
cg_deadBodyColor
cg_damagePlumColorStyle
cg_damagePlum
cg_currentSelectedPlayerName
cg_currentSelectedPlayer
cg_crosshairY
cg_crosshairX
cg_crosshairSize
cg_crosshairPulse
cg_crosshairHitTime
cg_crosshairHitStyle
cg_crosshairHitColor
cg_crosshairHealth
cg_crosshairColor
cg_crosshairBrightness
cg_complaintWarning
cg_chatHistoryLength
cg_chatbeep
cg_centertime
cg_cameraThirdPersonSmartMode
cg_cameraSmartMode
cg_cameraOrbitDelay
cg_cameraOrbit
com_cameraMode
cg_buzzerSound
cg_bubbleTrail
cg_brassTime
cg_bob
cg_blueTeamName
cg_blood
ui_bigFont
cg_autoProjectileNudge
cg_autoswitch
cg_autoHop
cg_autoAction
cg_announcerTiesVO
cg_announcerRewardsVO
cg_announcerLeadsVO
cg_announcerLastStandingVO
cg_announcer
cg_animspeed
cg_allowTaunt
cg_marks
cg_armorTiered
g_version
weapon_reload_sg
weapon_reload_rl
weapon_reload_rg
weapon_reload_prox
weapon_reload_pg
weapon_reload_ng
weapon_reload_mg
weapon_reload_lg
weapon_reload_hook
weapon_reload_hmg
weapon_reload_gl
weapon_reload_gh
weapon_reload_gauntlet
weapon_reload_cg
weapon_reload_bfg
weapon_gravity_rl
weapon_gravity_pg
weapon_gravity_ng
weapon_gravity_bfg
sv_fps
pmove_WishSpeed
pmove_WeaponRaiseTime
pmove_WeaponDropTime
pmove_WaterWadeScale
pmove_WaterSwimScale
pmove_WalkFriction
pmove_WalkAccel
pmove_velocity_gh
pmove_StrafeAccel
pmove_StepJumpVelocity
pmove_StepJump
pmove_StepHeight
pmove_RampJumpScale
pmove_RampJump
pmove_noPlayerClip
pmove_JumpVelocityTimeThresholdOffset
pmove_JumpVelocityTimeThreshold
pmove_JumpVelocityScaleAdd
pmove_JumpVelocityMax
pmove_JumpVelocity
pmove_JumpTimeDeltaMin
pmove_DoubleJump
pmove_CrouchStepJump
pmove_CrouchSlideTime
pmove_CrouchSlideFriction
pmove_CrouchSlide
pmove_CircleStrafeFriction
pmove_ChainJumpVelocity
pmove_ChainJump
pmove_BunnyHop
pmove_AutoHop
pmove_AirStopAccel
pmove_AirSteps
pmove_AirStepFriction
pmove_AirControl
pmove_AirAccel
g_weaponRespawn
sv_warmupReadyPercentage
g_warmupReadyDelayAction
g_warmupReadyDelay
g_warmupDelay
g_warmup
g_voteLimit
g_voteDelay
g_voteFlags
g_velocity_rl
g_velocity_pg
g_velocity_gl
g_velocity_gh
g_velocity_bfg
g_vampiricDamage
g_training
g_timeoutLen
g_timeoutCount
timelimit
g_throwFlagForwardMult
g_throwFlagVelocity
g_teamSpecSayEnable
g_teamSpecFreeCam
g_teamSpawnAsSpec
g_teamSizeMin
teamsize
g_teamForcePresent
g_teamForceBalance
g_teamAutoJoin
g_tackleFlag
g_switchTeamDelay
g_suddenDeathRespawnTick
g_suddenDeathRespawnStart
g_suddenDeathRespawnPrint
g_suddenDeathRespawnMax
g_suddenDeathRespawnIncrement
g_suddenDeathRespawn
g_startingWeapons
g_startingHealthBonus
g_startingHealth
g_startingArmor
g_startingAmmo_sg
g_startingAmmo_rl
g_startingAmmo_rg
g_startingAmmo_pl
g_startingAmmo_pg
g_startingAmmo_ng
g_startingAmmo_mg
g_startingAmmo_lg
g_startingAmmo_hmg
g_startingAmmo_gl
g_startingAmmo_gh
g_startingAmmo_g
g_startingAmmo_cg
g_startingAmmo_bfg
g_splashradius_rl
g_splashradius_pl
g_splashradius_pg
g_splashradius_gl
g_splashradius_bfg
g_splashdamageOffset
g_splashdamage_rl
g_splashdamage_pl
g_splashdamage_pg
g_splashdamage_gl
g_splashdamage_bfg
g_speed
g_specItemTimers
g_spawnRandomRatio
g_spawnMinDistance
g_spawnItemWeapons
g_spawnItemPowerup
g_spawnItemHoldable
g_spawnItemHealth
g_spawnItemArmor
g_spawnItemAmmo
g_spawnDelayRandom_powerup
g_spawnDelay_powerup
g_spawnDelayRandom_key
g_spawnDelay_key
g_spawnArmorDmgScale
g_spawnArmor
g_skipTrainingEnable
ui_singlePlayerActive
g_shuffle_timedelay
g_shuffle_minplayers
g_shuffle_automatic_minplayers
g_shuffle_automatic
scorelimit
g_runes
g_rrRoundScoreBonus
g_rrInfectedZombieSpeed
g_rrInfectedZombieHealthBonus
g_rrInfectedZombieFragBonus
g_rrInfectedSurvivorScoreRate
g_rrInfectedSurvivorScoreMethod
g_rrInfectedSurvivorScoreBonus
g_rrInfectedSurvivorPingRate
g_rrInfectedSurvivorMinSpeed
g_rrInfectedSpreadWarningTime
g_rrInfectedSpreadTime
g_rrInfected
g_rrDeathScorePenalty
g_rrDamageScoreBonus
g_rrAllowNegativeScores
roundtimelimit
roundlimit
g_roundWarmupDelay
g_roundDrawLivingCount
g_roundDrawHealthCount
g_rocketsplashOffset
g_returnFlagOnSuicide
g_restarted
g_respawn_delay_min
g_respawn_delay_max
g_regenHealthRate
g_regenHealth
g_regenArmorRate
g_regenArmorAfterHealth
g_regenArmor
g_range_sg_falloff
g_range_lg_falloff
g_railJump
g_quadHogTime
g_quadHogPingRate
g_quadHogIdle
g_quadHog
g_quadDamageFactor
g_proxMineTimeout
practiceflags
g_powerupRespawn
g_podiumDrop
g_podiumDist
g_playerModelScale
g_playermodelOverride
g_playerheadScaleOffset
g_playerheadScale
g_playerheadmodelOverride
g_playerCylinders
g_password
g_overtime
g_obeliskRespawnDelay
g_obeliskRegenPeriod
g_obeliskRegenAmount
g_obeliskHealth
g_neutralFlagPingRate
g_needpass
g_nailspread
g_nailspeed
g_nailcount
g_nailbouncepercentage
g_nailbounce
g_motd
g_midAirMinHeight
g_mercytime
mercylimit
g_maxFlightFuel
g_maxDeferredSpawns
sv_maxclients
g_max_knockback
g_logSync
g_log
g_loadout
g_lightningDischarge
g_latchedHookOffset
g_lastManStandingWarning
g_lastManStandingMessage
g_lagHaxMs
g_lagHaxHistory
g_knockback_z_self
g_knockback_z
g_knockback_sg
g_knockback_rl_self
g_knockback_rl
g_knockback_rg
g_knockback_pl