RGB assets with transparency get darker and muddy with use of tint screen command #3331
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Description
Name of the game: easyRPG player
Player platform:
This issue happens on all platforms
Describe the issue in detail and how to reproduce it:
RGB assets with transparency get darker and appear visually muddy when using the tint screen command. This is particularly noticeable when using lighter colored transparency.
- Place any asset with transparency (picture, charset, chipset) in a map
- Add a tint screen command
- Testplay
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