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RGB assets with transparency get darker and muddy with use of tint screen command #3331

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@ZMBproton

Description

Name of the game: easyRPG player

Player platform:

This issue happens on all platforms

Describe the issue in detail and how to reproduce it:

RGB assets with transparency get darker and appear visually muddy when using the tint screen command. This is particularly noticeable when using lighter colored transparency.

  • Place any asset with transparency (picture, charset, chipset) in a map
  • Add a tint screen command
  • Testplay

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