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Fix sound issues in the GB Camera ROM
- The ROM takes lots of captures during boot, which slows down emulation. This commit adds a cooldown counter. - Audio was delayed when the game actually started because the boot code was sending too many samples to the SDL AudioStream buffer. This commit adds code to clear this buffer when it gets too big.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters