Free C++ sprite editor
- PNG
- BMP
- OpenRaster ORA
- RPGMaker 2000/2003 XYZ
- Atrophy Engine AETEX (tga/dds)
- Wii TPL*
- DDS* (DXT1, DXT2/3, DXT4/5)
- Cave Story engine PBM
- VTF* (BGRA, BGR, DXT1, DXT2/3, DXT4/5)
- NES (dumps CHR-ROM)
- Mario Paint save file (SRM)
- all other formats supported by SDL2_Image
* - not all subformats are currently implemented
- PNG
- OpenRaster ORA
- RPGMaker 2000/2003 XYZ
- BMP
- Cave Story engine PBM
- C header (as
uint8_t
array) - Python file (as [R,G,B,A]
np.array
) - HTML document (inline Base64 image)
- Go to
freesprite/devlibs
and extractdevlibs.7z
to the current directory (right clickdevlibs.7z
andExtract here
). - Go back to the repository root and run the
copy_devlibs.bat
script - Open
freesprite.sln
with Visual Studio and build/run like any other C++ program
voidsprite is licensed under GPLv2.
Licenses for other libraries and fonts used in voidsprite can be found in the OPEN_SOURCE_LICENSES
directory