Stars
My series of VGA dongles for various consoles and video equipments using RGBS video and stereo audio
Terrain rendering algorithm in less than 20 lines of code
Unofficial release for the OWON VDS1022/I Oscilloscope
Completely Redesigning the NES Power Module to Reduce Noise and EMI
Multiplayer Bluetooth controllers adapter for retro video game consoles
NES homebrew inspired by Super Smash Bros
Doom/FX for Super Nintendo with SuperFX GSU2A
A programmable Vectrex multicart based on ARM SOC
My c++ raytracer project by following the book "The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer by Jamis Buck"
Defines a common protocol for debug adapters.
A C/C++ tutorial for programming the Vectrex retro gaming console
Pitchfork is a Set of C++ Project Conventions
The official source code repository for the calibre ebook manager
gsl-lite – A single-file header-only version of ISO C++ Guidelines Support Library (GSL) for C++98, C++11, and later
A Save Editor for the Animal Crossing main series games written in C#
C++ Library Manager for Windows, Linux, and MacOS