Engineering Manager, GPU Crash Debugging Tools
Engineering Manager, GPU Crash Debugging Tools
NVIDIA
Austin, TX
See who NVIDIA has hired for this role
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Base pay range
NVIDIA is looking to hire a deeply technical, creative and hands-on engineering manager to help pioneer the next generation of GPU Crash Debugging Tools. You will be a key leader of the team that drives development of Nsight Aftermath, enabling developers worldwide to harness the full power of NVIDIA GPUs. We are looking for someone that is passionate about making the best possible experience for developers seeking to create fast and stable video games and professional 3D applications.
What You'll Be Doing
As a valued member of the team, you will be a leader in the technical design and implementation of numerous features working in an Agile/JIRA environment. In this role you can expect to:
- Create and improve existing crash debugging tools for NVIDIA GPUs, enabling developers to quickly identify and resolve showstopper issues.
- Work closely with internal and external partners including other peer organizations within NVIDIA.
- Drive technology discussions and provide valuable feedback about the architecture.
- Effectively estimate and prioritize tasks in order to create a realistic delivery schedule.
- Write fast, effective, maintainable, reliable and well documented object-oriented code.
- Mentor and guide a team of engineers, including providing constructive feedback on performance and career development.
- Document requirements and designs, and review documents with key partners.
- Meet with the QA Department to develop a test plan for new features.
- Real passion for 3D graphics and low-level programming with 8+ overall years of relevant industry experience.
- Excellent C/C++ programming skills.
- Bachelors or equivalent experience
- Previous experience as a technical lead or manager for 3 or more years.
- Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.
- Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.
- Able to provide accurate estimates to ensure delivery of software on time.
- Able to effectively lead a team of engineers in a fast paced and dynamic environment.
- Excellent written and verbal communication skills.
- Experience developing drivers for GPUs.
- Experience with GPU low-level performance tuning/optimization, including profiling and debugging.
- Background in the Game Industry or in a field that requires high performance graphics.
- Be able to demonstrate initiative and determination in getting things done.
The base salary range is 220,000 USD - 419,750 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.
You will also be eligible for equity and benefits . NVIDIA accepts applications on an ongoing basis.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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Seniority level
Mid-Senior level -
Employment type
Full-time -
Job function
Engineering and Information Technology -
Industries
Computer Hardware Manufacturing, Software Development, and Computers and Electronics Manufacturing
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