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Issues list

4D5388BF - Crackdown 2 Demo apu-garbage Audio is garbled, glitchy, or corrupted. state-gameplay Title has functional gameplay.
#57 opened Jun 26, 2015 by ghost
4E4D8833 - Enslaved: Odyssey to the West (Demo) state-load Title has functional loading screen before any menu screens. tech-engine-unreal Title uses UnrealEngine.
#56 opened Jun 26, 2015 by ghost
4D538861 - Forza Motorsport 3 Demo gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. gpu-drawing-missing Graphics objects are missing or not drawn. state-gameplay Title has functional gameplay.
#54 opened Jun 26, 2015 by ghost
4C5387D6 - Superstars V8 Racing Demo gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. gpu-drawing-missing Graphics objects are missing or not drawn. marketplace-nodownload Title is listed on the Xbox Marketplace, but can't be downloaded. state-gameplay Title has functional gameplay.
#53 opened Jun 26, 2015 by ghost
4D53085B - Halo: Reach gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. gpu-occlusion-query Title uses occlusion queries. gpu-readback GPU-written data read on CPU (HDR adaptation, save images), needs d3d12_readback_resolve/memexport issue-cluttered Issue is cluttered and needs to be replaced with a new one. kernel-KeSetCurrentStackPointers Title uses the xboxkrnl function "KeSetCurrentStackPointers". state-gameplay Title has functional gameplay. tech-engine-blam Title uses Blam! engine. vsync-off-speedup Game speed changes when vsync is disabled or vsync interval is changed.
#52 opened Jun 25, 2015 by dbz400
4E4D8836 - Dragon Ball: Raging Blast 2 Demo gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. state-playable Title can be reasonably played from start to finish with little to no issues.
#51 opened Jun 25, 2015 by dbz400
4E4D8814 - Dragon Ball: Raging Blast gpu-drawing-missing Graphics objects are missing or not drawn. state-playable Title can be reasonably played from start to finish with little to no issues.
#50 opened Jun 25, 2015 by dbz400
4D5307ED - Banjo Kazooie: Nuts & Bolts gpu-slow splitscreen-working Split-screen local multiplayer is functional on Xenia in the title. state-gameplay Title has functional gameplay. tech-middleware-havok Title uses Havok middleware.
#49 opened Jun 22, 2015 by DrChat
41560901 - Angry Birds: Star Wars state-playable Title can be reasonably played from start to finish with little to no issues.
#48 opened Jun 17, 2015 by Razzile
1 task done
584107D7 - Marble Blast Ultra apu-silent Audio is silent. marketplace-delisted Title was delisted from the Xbox Marketplace. state-playable Title can be reasonably played from start to finish with little to no issues. tech-engine-torque Title uses Torque engine.
#47 opened Jun 17, 2015 by Razzile
584108B7 - Castle Crashers state-playable Title can be reasonably played from start to finish with little to no issues.
#45 opened Jun 17, 2015 by Razzile
1 of 2 tasks
4343883C - Resident Evil Revelations Demo gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. gpu-drawing-missing Graphics objects are missing or not drawn. gpu-shader-errors Graphics shader issues, such as things being too bright, dark, or the wrong color. state-gameplay Title has functional gameplay. tech-engine-mt Title uses MT engine.
#44 opened Jun 13, 2015 by Gh0stBlade
53458828 - Bayonetta First Climax Demo gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. gpu-shader-errors Graphics shader issues, such as things being too bright, dark, or the wrong color. state-playable Title can be reasonably played from start to finish with little to no issues. tech-middleware-criware Title uses Criware middleware.
#43 opened Jun 12, 2015 by Gh0stBlade
4E4D87F2 - Soul Calibur IV Demo state-nothing Title is entirely nonfunctional. tech-middleware-criware Title uses Criware middleware. tech-middleware-havok Title uses Havok middleware.
#42 opened Jun 12, 2015 by Gh0stBlade
555388C8 - Rayman Legends Demo state-gameplay Title has functional gameplay. tech-engine-ubiart Title uses UbiArt engine.
#41 opened Jun 12, 2015 by Gh0stBlade
58410A9F - The Fancy Pants Adventures state-playable Title can be reasonably played from start to finish with little to no issues.
#40 opened Jun 12, 2015 by Gh0stBlade
5841095A - Trials HD gpu-readback GPU-written data read on CPU (HDR adaptation, save images), needs d3d12_readback_resolve/memexport state-gameplay Title has functional gameplay. tech-physics-bullet Title uses Bullet for physics.
#39 opened Jun 12, 2015 by Gh0stBlade
5841144C - Resident Evil Revelations 2 apu-garbage Audio is garbled, glitchy, or corrupted. kernel-xex-switching Title has issues launching other XEX files. state-hang Guest hangs upon boot of title. tech-engine-mt Title uses MT engine.
#38 opened Jun 12, 2015 by Gh0stBlade
58410B3A - I Am Alive gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. gpu-drawing-missing Graphics objects are missing or not drawn. gpu-shader-errors Graphics shader issues, such as things being too bright, dark, or the wrong color. state-gameplay Title has functional gameplay. tech-engine-unreal Title uses UnrealEngine.
#37 opened Jun 12, 2015 by Gh0stBlade
534387FE - Tomb Raider: Underworld Demo apu-garbage Audio is garbled, glitchy, or corrupted. gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. requires_protect_zero_false Title requires protect_zero=false hack. state-gameplay Title has functional gameplay.
#36 opened Jun 12, 2015 by Gh0stBlade
43438836 - Resident Evil 6 Public Demo gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. marketplace-delisted Title was delisted from the Xbox Marketplace. state-gameplay Title has functional gameplay. tech-engine-mt Title uses MT engine.
#35 opened Jun 12, 2015 by Gh0stBlade
45418943 - Crysis 2 MP Demo marketplace-delisted Title was delisted from the Xbox Marketplace. state-hang Guest hangs upon boot of title. tech-engine-cry Title uses CryEngine.
#34 opened Jun 12, 2015 by Gh0stBlade
4D538A7D - Gears of War Judgment MP Demo marketplace-delisted Title was delisted from the Xbox Marketplace. state-title Title has a functional title screen (ie, "Press Start") before any menus. tech-engine-unreal Title uses UnrealEngine.
#33 opened Jun 12, 2015 by Gh0stBlade
434387F2 - Resident Evil 5 Demo state-playable Title can be reasonably played from start to finish with little to no issues. tech-engine-mt Title uses MT engine. tech-middleware-havok Title uses Havok middleware.
#32 opened Jun 12, 2015 by Gh0stBlade
4D5308AB - Gears of War 3 gpu-occlusion-query Title uses occlusion queries. state-gameplay Title has functional gameplay. tech-engine-unreal Title uses UnrealEngine.
#30 opened Jun 12, 2015 by Gh0stBlade
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