Systems Engineer
Pay found in job post
Retrieved from the description.
Base pay range
$102,500.00/yr - $164,000.00/yr
Nintendo of America Inc.
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold billions of video games and hundreds of millions of hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™, and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Description Of Duties
This position is HYBRID in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes a base salary range of $102,500 - $164,000 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information.
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold billions of video games and hundreds of millions of hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™, and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Description Of Duties
- Deploys, configures, upgrades, patches, and supports virtual and physical servers and operating systems ensuring optimal performance, recoverability, compliance, and availability to align with industry best practices.
- Designs, implements, and supports virtualization technologies to meet the needs of internal teams ensuring high availability, recoverability, performance, and capabilities. This also includes deploying or modifying virtual machines, deploying and managing containers, patching, tuning, scaling, and automating deployments/decommissions.
- Designs, implements, and supports storage and backup technologies to meet internal customers’ needs for storage, performance, and recoverability.
- Defines the functional and technical needs of an organization and recommends solutions.
- Assesses available technologies to meet needs, and then defines technical specifications and designs.
- Develops and modifies technology systems, addressing functional, performance, security, quality, operations and monitoring needs.
- Creates detailed test scenarios, performs testing and analyzes results.
- Writes scripts and uses automation to perform routine tasks (i.e. Python, Ansible, PowerShell/Bash).
- Designs simple and cost-effective systems to meet operational and security requirements.
- Reviews systems operation and configuration to ensure it continues to meet design criteria.
- Applies creativity and latitude to design and deliver systems.
- Works with Orchestration technologies to automate tasks within area of expertise.(i.e. ServiceNow, Ansible, APIs)
- Documents all technology changes through appropriate change control.
- Networks with key contacts outside own area of expertise that may also include employees from Nintendo Company, Ltd. (NCL) and subsidiaries.
- Ensures work is completed in such a way to comply with established JSOX and other internal controls.
- Mentors and assists Associate System Engineers.
- Provides support and troubleshooting of prior developed technology solutions.
- Provides on-call support as needed.
- Minimum of three (3) years of related experience in various system development technologies, patterns and practices (such as Ansible, Chef, Terraform, Docker, GitHub or similar development or Infrastructure as Code technologies)
- Minimum of three (3) years of working knowledge and proficiency in one or more of the core areas (OS, virtualization, storage, backup & recovery)
- Requires understanding of core infrastructure concepts related to Operating Systems (Windows/Linux), virtualization, storage, backup & recovery, and the supporting networking. Understands what is required for the systems to work together optimally.
- Familiarity with container technologies (such as Kubernetes, Docker).
- Preferred: Proficiency with Nutanix (DFS, NUS, AHV), VMware ESXi, Dell/EMC Storage, Quantum Storage, and Rubrik products.
- Preferred: Deep understanding of Unix/Linux with 3+ years of professional experience running, maintaining, and optimizing Unix/Linux systems and services.
- Requires continuing to expand knowledge in core areas, broadening capabilities, and staying current on engineering approaches, technologies and techniques.
- Proven experience with working complex issues to resolution, where analysis of situations or data requires an in-depth evaluation of variable factors.
- Bachelor of Science degree in Computer Science, Computer Engineering, Electrical Engineering, Information Technology, Information Systems, Industrial Engineering, or related field; or equivalent combination of education and experience.
This position is HYBRID in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes a base salary range of $102,500 - $164,000 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information.
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Seniority level
Not Applicable -
Employment type
Full-time -
Job function
Engineering -
Industries
Computer Games, Computers and Electronics Manufacturing, and Entertainment Providers
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