QA Engineer
THE ROLE:
We are seeking a QA Engineer to join our team in Fort Worth, TX.
WHO YOU ARE:
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
Compensation:
We are seeking a QA Engineer to join our team in Fort Worth, TX.
WHO YOU ARE:
- You are passionate about video games and QA as a discipline.
- You thrive in a fast-paced, dynamic environment.
- You have a full understanding of the QA discipline, its principles, and best practices.
- You communicate effectively with a diverse audience and build effective relationships; unafraid to ask questions and to improve communication.
- You focus on planning, teamwork, and collaboration to meet mutual goals.
- You are well organized, work effectively with project planners, and dependably deliver tasks on time.
- You have an understanding of QA methodologies, tools and process, and timelines of games.
- You are a positive, proactive problem solver.
- You actively participate in team rituals and contribute to the team culture.
- You are proactive & curious about learning the latest best practices and state of the art technology.
- Author, update, and ratify Test plans (including the use of tools and automation) for areas owned on the project, defining what needs to be tested and how to test it.
- Review the Test plans of teammates, providing feedback, and ensuring to identify the gaps in project test coverage and remove the redundancies.
- Partner with Discipline peers on the project team and QA management to influence best practices, decisions, and enact necessary changes utilizing collected data or observed, measurable trends.
- Define and refine acceptance criteria, identify risks, and plan testing coverage for owned area features and future releases.
- Utilize a data-driven approach to planning and prioritizing, basing decisions on patterns, similar cases or unique factors of the project or service.
- Review, measure, and recommend adjustments or improvements across processes, workflows, and applied methodologies.
- Root cause reported defects and other internal issues - including debugging, parsing logs, and using advanced tooling.
- Utilize necessary data for owned areas, report and apply the data to improve team workflow, health, and ultimately the overall project quality.
- Employ manual, automated, and technical testing skills across owned areas to measure and report project quality.
- 3+ years of software testing experience in a fast-paced environment.
- Familiarity with at least one of the following programming languages: C++, C#, Python.
- Scripting/coding experience to bolster applicable automation suites for owned areas (focusing on Blueprint and Daedalic plugin in UE5).
- Understand Quality Assurance techniques, testing, & automation frameworks and various test methodologies.
- Strong knowledge utilizing common QA tools: Visual Studio, Perforce, JIRA, Confluence, Test Case Management software, Crash aggregators, and equivalents.
- Experience working with and in Game Engines (Unreal Engine 4 or 5, etc.), or 3D Software toolsets, Backend servers and APIs (RallyHere, Multiplay, etc.), and/or Games as a Service development.
- Excellent communication skills, unafraid to ask questions and to improve communication.
- Ability to form and enhance productive internal/external working relationships and forge networks with key contacts.
- Familiarity with popular console platforms, related peripherals, PC Software/hardware.
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
- We provide a rich benefits package:
- Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
- Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance. 401(k) with an annual contribution by the Company.
- Paid holidays and vacation, bereavement leaves, and parental leave.
Compensation:
- This is a full-time, benefits-eligible, non-exempt position.
- The full salary range for this position is $66,000 - $93,000 per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay and internal equity.
- In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.
-
Seniority level
Mid-Senior level -
Employment type
Full-time -
Job function
Engineering and Information Technology -
Industries
Computer Games
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